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Bandit Captain
Bandit Captain
Bandits, Raiders & Soldiers
CategoryCreatures
Creatures9
Levels1–7

Bandits, Raiders & Soldiers

People who raid, guard and lay siege: sword-bandits, archers, foot soldiers and the chiefs who lead them.

Creatures

CreatureLevelHPAC
Weak Bandit12017
Elite Bandit34521
Elite Palace Guard57523
Weak Archer Sentry12015
Elite Archer Sentry34519
Sniper56521
Weak Infantry Soldier11816
Bandit Chief711024
Lizardfolk Raider11717

Weak Bandit

LevelSizeACHPFortRefWillPerc.SpeedAthl.Acro.
1Medium1720+5+7+4+425 ft+4+1
AttackTo hitDamageNotes
Machete+71d6+3 Slashingdeadly d8
Dagger+71d4+3 Piercingagile
Sling+71d6+1 Bludgeoningrange 50 ft

Immune: — · Weak to: — · Resists: —

Appears in: bandit raids and sieges

—

Elite Bandit

LevelSizeACHPFortRefWillPerc.SpeedAthl.Acro.
3Medium2145+9+11+8+825 ft+8+5
AttackTo hitDamageNotes
Machete+111d6+7 Slashingdeadly d8
Dagger+111d4+7 Piercingagile
Sling+111d6+5 Bludgeoningrange 50 ft

Immune: — · Weak to: — · Resists: —

Appears in: bandit raids and sieges

—

Elite Palace Guard

LevelSizeACHPFortRefWillPerc.SpeedAthl.Acro.
5Medium2375+14+12+12+1425 ft+16+4
AttackTo hitDamageNotes
Halberd+161d10+9 Piercingreach 10 ft

Immune: — · Weak to: — · Resists: —

Appears in: bandit raids and sieges

  • Reactive Strike. It lashes out at foes that leave themselves open.

Weak Archer Sentry

LevelSizeACHPFortRefWillPerc.SpeedAthl.Acro.
1Medium1520+5+8+5+925 ft+4+6
AttackTo hitDamageNotes
Shortsword+81d6+2 Piercingagile
Composite longbow+81d8+1 Piercingrange 100 ft, deadly d10

Immune: — · Weak to: — · Resists: —

Appears in: bandit raids and sieges

  • Keeps Its Distance. It prefers to fight from range.

Elite Archer Sentry

LevelSizeACHPFortRefWillPerc.SpeedAthl.Acro.
3Medium1945+9+12+9+1325 ft+8+10
AttackTo hitDamageNotes
Shortsword+121d6+6 Piercingagile
Composite longbow+121d8+5 Piercingrange 100 ft, deadly d10

Immune: — · Weak to: — · Resists: —

Appears in: bandit raids and sieges

  • Keeps Its Distance. It prefers to fight from range.

Sniper

LevelSizeACHPFortRefWillPerc.SpeedAthl.Acro.
5Medium2165+10+15+11+1525 ft+11+11
AttackTo hitDamageNotes
Dagger+151d4+8 Piercingagile
Composite longbow+151d8+6 Piercingrange 100 ft, deadly d10

Immune: — · Weak to: — · Resists: —

Appears in: bandit raids and sieges

  • Keeps Its Distance. It prefers to fight from range.

Weak Infantry Soldier

LevelSizeACHPFortRefWillPerc.SpeedAthl.Acro.
1Medium1618+7+4+4+625 ft+8-2
AttackTo hitDamageNotes
Shortsword+81d6+4 Piercingagile
Crossbow+41d8 Piercingrange 120 ft

Immune: — · Weak to: — · Resists: —

Appears in: bandit raids and sieges

  • Reactive Strike. It lashes out at foes that leave themselves open.
  • Shield. Raises a shield for +2 AC (Hardness 3, 12 HP).

Bandit Chief

LevelSizeACHPFortRefWillPerc.SpeedAthl.Acro.
7Medium24110+13+17+12+1430 ft+4+4
AttackTo hitDamageNotes
Fist+171d4+10 Bludgeoningagile
Shortsword+181d6+10 Piercingagile
Sling+171d6+8 Bludgeoningrange 50 ft

Immune: — · Weak to: — · Resists: —

Found in: Grass, Meadow, Road

  • Quickstep. It twists away from an incoming blow.
  • Warcry Surge. Felling a foe rallies its allies.
  • Backstab Strike. It deals 2d6 extra damage to a foe caught off guard.

Lizardfolk Raider

LevelSizeACHPFortRefWillPerc.SpeedAthl.Acro.
1Medium1717+6+8+6+825 ft+2+3
AttackTo hitDamageNotes
Jaws+71d6+2 Piercing—
Tail+81d4+2 Bludgeoningagile
Blowgun+81range 20 ft, agile, Crawler Venom (DC 14, first hit only): 1d4 poison

Immune: — · Weak to: — · Resists: —

Found in: Marsh

  • Backstab Strike. It deals 1d6 extra damage to a foe caught off guard.

Other creatures

Dragons · Wolves · Boars & Bears · Goblins · Ship Crews · Mounts · Giants, Ogres & Trolls · Winged Monsters · Wild Creatures · Haunts & Horrors

See also

All creatures

Scrolls of Ledgers of a Settlement · Spellhex Studios LLC