| Slow | |
|---|---|
| Level | 3rd level |
| MP cost | 12 at starting level |
| Tradition | Arcane, Occult |
| Cast with | 2 actions |
| Range | 30 ft |
| Target | One enemy |
| Area | — |
| Defense | Fortitude |
| Duration | By save result (see Outcomes) |
Slow
Slow is a 3rd-level spell of the Arcane, Occult traditions.
Effect
Time drags for the foe. Success: slowed 1 for 1 round. Failure: slowed 1 for the battle. Critical failure: slowed 2 for the battle. At 6th level every enemy within 30 ft (up to 10).
Outcomes
| Save result | Effect | Duration |
|---|---|---|
| Critical success | No effect | — |
| Success | Slowed 1 | 1 round |
| Failure | Slowed 1 | The battle |
| Critical failure | Slowed 2 | The battle |
From 6th level every enemy within 30 ft (up to 10) saves.
MP by casting level
| Casting level | MP cost |
|---|---|
| 3 | 12 |
| 4 | 16 |
| 5 | 20 |
| 6 | 24 |
| 7 | 28 |
| 8 | 32 |
| 9 | 36 |
| 10 | 40 |
Who casts it, and where it comes from
- Cast by a hero Wizard or Bard (Arcane, Occult lists).
- Casting from personal MP costs 12 MP at its starting level. At a higher casting level, pay 4 MP per spell level.
- Personal MP casting requires the class focus: a Spellbook in the Wizard’s bag, a Score in the Bard’s bag, or the Cleric’s own Holy Relic on an equipped item. Without it, use a Scroll (or Sheet Music as a Bard). See Magic Points.
- At the Wizard School Writing table, a caster can scribe a spell he can cast. Each Scroll uses 1 Paper, 1 Ink, a fee equal to its sell value and the spell's full MP. A Bard makes Sheet Music at the Theatre's Sheet Music Stand on the same terms. Read either once to use it up without spending the reader's MP, or bind it into the matching book. See Magic Crafting.
- Bind its Scroll into a Wizard’s Spellbook to keep the spell reusable; tear it out to receive the loose Scroll again. See Books & Scores.
- A Bard binds its Sheet Music into a Score and can tear it out again. The first song in a Blank Book makes it a Score.
- Scrolls and Sheet Music have distinct seals for all ten spell levels; the chosen item level determines the spell’s casting level.
- Can be crafted into a Magic Wand (3rd), Magic Wand (4th); a new wand holds MP for 10 casts and wears down when recharged at rest.
Other 3rd level spells
Fireball · Haste · Heroism · Invisibility Sphere · Lightning Bolt · Paralyze · Resist Energy · Sound Burst · Foulmist