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Level 7 Scroll
Solar Flare
Level7th level
MP cost28 at starting level
TraditionDivine
Cast with2 actions
Range500 ft
TargetEveryone in the area
Area60-ft burst
DefenseBasic Reflex
Damage8d10
Damage typeFire
DurationInstant
Grows+1d10 per level above its own

Solar Flare

Solar Flare is a 7th-level spell of the Divine tradition.

Effect

A blinding globe of sunlight bursts across 60 ft: 8d10 fire, basic Reflex, +1d10 per level above 7th.

MP by casting level

Casting levelMP cost
728
832
936
1040

Who casts it, and where it comes from

  • Cast by a hero Cleric (Divine list).
  • Casting from personal MP costs 28 MP at its starting level. At a higher casting level, pay 4 MP per spell level.
  • Personal MP casting requires the class focus: a Spellbook in the Wizard’s bag, a Score in the Bard’s bag, or the Cleric’s own Holy Relic on an equipped item. Without it, use a Scroll (or Sheet Music as a Bard). See Magic Points.
  • At the Wizard School Writing table, a caster can scribe a spell he can cast. Each Scroll uses 1 Paper, 1 Ink, a fee equal to its sell value and the spell's full MP. A Bard makes Sheet Music at the Theatre's Sheet Music Stand on the same terms. Read either once to use it up without spending the reader's MP, or bind it into the matching book. See Magic Crafting.
  • Scrolls and Sheet Music have distinct seals for all ten spell levels; the chosen item level determines the spell’s casting level.

Other 7th level spells

Chain Lightning · Seal of Place · Elemental Ward · Regenerate · Wall of Force

Spell Index

See also

All Spells scrolls

Scrolls of Ledgers of a Settlement · Spellhex Studios LLC