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Level 6 Scroll
Razor Hedge
Level6th level
MP cost24 at starting level
TraditionDivine
Cast with3 actions
Range120 ft
TargetA picked square
Area—
DefenseNone
Damage7d8
Damage typeForce
DurationInstant
Grows+1d8 per level above its own

Razor Hedge

Razor Hedge is a 6th-level spell of the Divine tradition.

Effect

A spinning wall of blades appears across the picked square, up to 120 ft long. Units in it when it forms, or that start a turn in it, take 7d8 force (basic Reflex), +1d8 per level above 6th. The blades do not block movement.

MP by casting level

Casting levelMP cost
624
728
832
936
1040

Who casts it, and where it comes from

  • Cast by a hero Cleric (Divine list).
  • Casting from personal MP costs 24 MP at its starting level. At a higher casting level, pay 4 MP per spell level.
  • Personal MP casting requires the class focus: a Spellbook in the Wizard’s bag, a Score in the Bard’s bag, or the Cleric’s own Holy Relic on an equipped item. Without it, use a Scroll (or Sheet Music as a Bard). See Magic Points.
  • At the Wizard School Writing table, a caster can scribe a spell he can cast. Each Scroll uses 1 Paper, 1 Ink, a fee equal to its sell value and the spell's full MP. A Bard makes Sheet Music at the Theatre's Sheet Music Stand on the same terms. Read either once to use it up without spending the reader's MP, or bind it into the matching book. See Magic Crafting.
  • Scrolls and Sheet Music have distinct seals for all ten spell levels; the chosen item level determines the spell’s casting level.

Other 6th level spells

Disintegrate · Dominate · Mindrot · Lifebloom Circle · Raise Dead · Teleport

Spell Index

See also

All Spells scrolls

Scrolls of Ledgers of a Settlement · Spellhex Studios LLC